MOBILE APPLICATION DEVELOPMENT APPROCH
Witnessing the increasing demands of mobile applications across the globe, mobile app development company realizes the need to implement strong development approach that satisfies the volatile requirements of the users. Today billions of mobile apps have been launched in app stores, but only fewer applications have set its mark. There are many reasons for an app failure, but the most important to be concentrated on is the methodology used for development of the app. Earlier, app developers develop mobile applications using the traditional approach. They faced a unique set of complexities in app development as they are restricted with memory boundary, mobile screen size, app lifecycle etc. An adaptive approach needs to be implemented to build more advantageous and fruitful app.
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To make things easier, we would recommend following five points to keep in mind while approaching mobile app design development :
1. Wireframe
You should have a wireframe in place before you even think of getting to the design stage. Wireframes are simply a representation of the skeletal structure of a mobile application, very often compared to a building's blueprints. This wireframe will help the mobile app designer understand the app flow and also all the elements that should be on a particular app screen. There are various wireframing tools available that helps you to shape your mobile app development. For eg. Proto, UXPin, Wireframe, Balsamiq, iPhone Mockup, Framer etc. App making can be tough, but these wireframing tools can just make the entire process a little bit easier.
2. Competitor Watch
You should create a list of atleast 4-5 good looking apps in your industry/domain and provide them to the designer to give him a cue to begin with. This will help you set the tone of the communication that will flow from there on.
3. Whats the trend in app design
Knowing what’s the trend is important to build a “design structure” and the best place is to see what’s hot in your domain/industry.
4. Focus Group
Creating a group of users (family & freinds) identical to the targeted audience is an interesting approach to bounce the first cut of the design with them to take there views and inputs. This will help you a lot in the long run.
5. Market
As they say market is the best teacher, listen-talk-communicate with the first set of users that you acquire to take feedback and try incorpartiong that as fast as possible.
Conclusion
To conclude, I will simply say that if you follow the above points you will definately avoid pitfalls in mobile app design development to a very good extent..
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